IDirectDrawSurface, etc.), and a few other Windows API functions, that either So I wrote custom implementations of the necessary DirectDraw interfaces (IDirectDraw, Them, it doesn't always work for whatever reason (e.g. Obsolete nowadays, and while the compatibility layer of Windows still supports/emulates Those games use DirectDraw and 8 bit / 256 color palettized video modes.
The games had issues orīroke entirely on newer versions of Windows. Games that were originally released for Windows 95/98. I wrote a program that is an installer, launcher, and patcher for a few Sega PC